Curses

Curses are a category of abilities and traits that are passed on from one living entity to another, non-hereditary entity.

Description
It is unknown where the idea of curses originated from, but they were originally used by the Deities to punish entities that broke the initial laws the Ultimate Deity set for the world. However, they are now also used to simple pass abilities and traits on, whether said abilities and traits are meant to torture and punish, or enhance and strenghthen.

Known Curses and Their Cursed Entities
Cursed entities in the Bandits of Alberion are:


 * Dew - cursed with Demon Vision, Immortality
 * Chloe - cursed with Death Eye
 * Aspen - fused with a Fragment
 * Augustus - cursed with the ability to warp time
 * Wrath - cursed with Demon Vision, Immortality
 * Sloth - fused with Pride
 * Lust - fused with a Fragment
 * Orion - cursed with numerous abilities, Immortality, inability to leave the Memory Dimension
 * Selene - cursed with Demon Vision
 * Rowan - turned into a dragon
 * Greed (Midas) - turned into a dragon